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#include <stdbool.h>
//paging errors
#define PAGEMAP_LOCATION 0x4000
#ifndef _PAGE_H_
#define _PAGE_H_
#include <stdint.h>
#define PAGE_VIRT_UNALIGNED 0x01
#define PAGE_PHYS_UNALIGNED 0x02
#define PAGE_PHYS_INVALID 0x03
#define PAGE_VIRT_INVALID 0x04
//*
typedef struct __attribute__((packed)) {
unsigned int present : 1; // present, must be one when accessed.
unsigned int read_write : 1; // if set to one, read and write is set
unsigned int user : 1; // another bit we'll never use, for seperating CPL 0-2 and 3+
unsigned int writethrough_cache : 1; // honestly maybe I should look into caching
unsigned int cachable : 1; // hardware chaching. 0 is enabled, whats the worst that could happen?
unsigned int accessed : 1; // we'll never use any of these!
unsigned int zg0 : 1; // needs to be (and will be) zero'd
unsigned int size : 1;
unsigned int zg1 : 1; // needs to be (and will be) zero'd
unsigned int software_marks : 3; // available for our own use, I doubt we'll use it in such a simple thing
uintptr_t base_ptr : 40;
unsigned int sign:11;
} page_entry;
typedef struct __attribute__((packed)) {
page_entry pml4e[512];
page_entry pdpe[512];
page_entry pde[512];
page_entry pte[512];
} page_table;
#define MEM_AVAILABLE 1
#define MEM_RESERVED 2
#define MEM_APCI_RECLAIMABLE 3
#define MEM_APCI_NVS 4
#define MEM_BAD 5
#define PAGE_SIZE_4K 12
#define PAGE_SIZE_2M 21
#define PAGE_SIZE_1G 30
struct memory_table {
uint64_t base;
uint64_t length;
uint32_t type;
uint32_t ACPI;
} __attribute__((packed));
struct phys_map {
uint64_t map_size; //this way we won't have to calculate it every time
void *chunk_start;
uint64_t chunk_size;
uint64_t *buddies;
} __attribute__((packed));
extern void* _meminfo_loc;
extern void* _stage2_pagetable;
bool map_page(void *virtual_addr, void *physical_addr, uint8_t PAGE_SIZE);
void debug_print_memory();
void create_pagetable_stage2(uint64_t free_mem);
void init_memory();
#endif
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