428 lines
13 KiB
C
428 lines
13 KiB
C
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <stdint.h>
|
|
#include <raylib.h>
|
|
#include <raymath.h>
|
|
#include <limits.h>
|
|
#include <complex.h>
|
|
#include <string.h>
|
|
|
|
#define WINDOW_SIZE_X 1600
|
|
#define WINDOW_SIZE_Y 800
|
|
#define RES_X 1600
|
|
#define RES_Y 800
|
|
#define DEFAULT_CENTER_X 0
|
|
#define DEFAULT_CENTER_Y 0
|
|
#define MOUSE_BUTTON 0
|
|
#define STEP_SIZE .1
|
|
#define ZOOM_SIZE .1
|
|
|
|
|
|
#define DECIMAL_LOC 28
|
|
#define DOUBLE_SCALER (1 << DECIMAL_LOC)
|
|
#define DOUBLE_TO_FIXED(val) (int32_t)((val) * DOUBLE_SCALER)
|
|
#define FIXED_MULTIPLY(x,y) ((((uint64_t)(x))*(y)) >> DECIMAL_LOC)
|
|
#define FIXED_TO_DOUBLE(val) ((val) / (double)DOUBLE_SCALER)
|
|
|
|
#define INFTY 2
|
|
#define INFTY_SQR INFTY * INFTY
|
|
#define ITERS 255
|
|
#define INFTY_SQR_FIXED DOUBLE_TO_FIXED(INFTY_SQR)
|
|
|
|
//#define SHIP
|
|
//#undef SHIP
|
|
|
|
#ifdef SHIP
|
|
Color get_color(int i) {
|
|
if(i == ITERS) return (Color){0, 0, 0, 255};
|
|
if(i == 0) return (Color){0, 0, 0, 255};
|
|
return (Color) {
|
|
2*(i - 128)+255,
|
|
0,
|
|
0,
|
|
255
|
|
};
|
|
}
|
|
#else
|
|
Color get_color(int i) {
|
|
// if((i == ITERS) || (i == 0)) return (Color){0, 0, 0, 255};
|
|
if(i == ITERS) return (Color){0,0,0,255};
|
|
if(i == 0) return (Color){0, 0, 0, 255};
|
|
if(i < 128) {
|
|
return (Color) {
|
|
(8*(i - 128)+255) & 0xff,
|
|
0,
|
|
(16*(i - 64)+255) & 0xff,
|
|
255
|
|
};
|
|
}
|
|
return (Color) {
|
|
0,
|
|
0,
|
|
((unsigned int)-2*(i - 128)+255) & 0xff,
|
|
255
|
|
};
|
|
}
|
|
#endif
|
|
|
|
|
|
struct camera {
|
|
double min_r, min_i, max_r, max_i;
|
|
};
|
|
|
|
typedef struct {
|
|
int32_t r; int32_t i;
|
|
} FixedCord;
|
|
|
|
static inline int iterate(FixedCord c) {
|
|
int32_t z_i = 0;
|
|
int32_t z_r = 0;
|
|
int32_t z_r_2, z_i_2, zn_r, zn_i;
|
|
for(int it = 0; it < ITERS; it++) {
|
|
z_r_2 = FIXED_MULTIPLY(z_r, z_r);
|
|
z_i_2 = FIXED_MULTIPLY(z_i, z_i);
|
|
|
|
zn_r = z_r_2 - z_i_2 + c.r;
|
|
|
|
#ifdef SHIP
|
|
zn_i = abs(FIXED_MULTIPLY((DOUBLE_TO_FIXED(2)), (FIXED_MULTIPLY(z_r, z_i)))) + c.i;
|
|
#else
|
|
zn_i = (FIXED_MULTIPLY((DOUBLE_TO_FIXED(2)), (FIXED_MULTIPLY(z_r, z_i)))) + c.i;
|
|
#endif
|
|
|
|
z_i = zn_i;
|
|
z_r = zn_r;
|
|
|
|
if(z_i_2 + z_r_2 > INFTY_SQR_FIXED) return it;
|
|
}
|
|
return ITERS;
|
|
}
|
|
|
|
//blllluuuuurg, matracies and vectors in raylib are floats and we need doubles
|
|
void shift_cam(struct camera *cam, double step_r, double step_i) {
|
|
double i_offset = (cam->max_i - cam->min_i) * step_i;
|
|
double r_offset = (cam->max_r - cam->min_r) * step_r;
|
|
cam->min_i += i_offset;
|
|
cam->max_i += i_offset;
|
|
cam->min_r += r_offset;
|
|
cam->max_r += r_offset;
|
|
}
|
|
|
|
void zoom_cam(struct camera *cam, double zoom) {
|
|
double i_scale = (cam->max_i - cam->min_i) * zoom;
|
|
double r_scale = (cam->max_r - cam->min_r) * zoom;
|
|
cam->min_i += i_scale;
|
|
cam->max_i -= i_scale;
|
|
cam->min_r += r_scale;
|
|
cam->max_r -= r_scale;
|
|
}
|
|
|
|
enum DIRECTIONS {
|
|
N, NE, E, SE, S, SW, W, NW
|
|
};
|
|
|
|
|
|
//we can inline these if needed
|
|
|
|
inline bool bitarray_check(uint8_t *array, size_t i) {
|
|
return array[i/8] & (1 << (i%8));
|
|
}
|
|
|
|
inline void bitarray_set(uint8_t *array, size_t i) {
|
|
array[i/8] |= (1 << (i%8));
|
|
}
|
|
|
|
inline FixedCord get_neighbor_coord(FixedCord from_coord, int direction, FixedCord step) {
|
|
if((direction == NW) || (direction < E)) from_coord.i += step.i;
|
|
if((direction > N) && (direction < S)) from_coord.r += step.r;
|
|
if((direction > E) && (direction < W)) from_coord.i -= step.i;
|
|
if(direction > S) from_coord.r -= step.r;
|
|
return from_coord;
|
|
}
|
|
FixedCord get_neighbor_coord(FixedCord from_coord, int direction, FixedCord step);
|
|
|
|
|
|
size_t get_neighbor_index(size_t from_pixel, int direction) {
|
|
const size_t neighbor_index_accl[8] =
|
|
{-RES_X, -RES_X + 1, 1, RES_X + 1, RES_X, RES_X - 1, -1, -RES_X - 1};
|
|
from_pixel += neighbor_index_accl[direction];
|
|
//canidate for optimization; lots of branches. maybe inline
|
|
return from_pixel;
|
|
}
|
|
|
|
|
|
|
|
bool bitarray_check(uint8_t *array, size_t i);
|
|
void bitarray_set(uint8_t *array, size_t i);
|
|
#define BITARRAY_SET(array, i) ((array)[(i)/8] |= (1 << ((i) % 8)))
|
|
#define BITARRAY_CLEAR(array, i) ((array)[(i)/8] &= ~(1 << ((i) % 8)))
|
|
#define BITARRAY_CHECK(array, i) ((array)[(i)/8] & (1 << ((i) % 8)))
|
|
|
|
//a lot of these are just so I can keep track of my cases while I program this, simplification will happen later
|
|
enum CANIDATE_STATUS {
|
|
UNSOLVED = 0,
|
|
M_ELEMENT,
|
|
M_EXTERIOR,
|
|
M_INTERIOR,
|
|
M_VISITED, //part of the curve we've been drawing
|
|
M_SKETCHY_SUSPENSION_ROPE_BRIDGE_TYPE_SHIT
|
|
};
|
|
|
|
unsigned int mandelbrot_bordertrace(struct camera *cam, Color *pixels) {
|
|
//these lookup tables r cheap cuz on the stm32f1, 1 memory read is 1 instruction
|
|
FixedCord scale = {
|
|
.r = DOUBLE_TO_FIXED((cam->max_r - cam->min_r) / (double)RES_X),
|
|
.i = DOUBLE_TO_FIXED((cam->max_i - cam->min_i) / (double)RES_Y)};
|
|
FixedCord c = {.r = 0, .i = DOUBLE_TO_FIXED(cam->max_i)};
|
|
unsigned int total_iters = 0;
|
|
size_t on_pixel = 0;
|
|
uint8_t border[(RES_X*RES_Y)/8] = {0};
|
|
|
|
//having these r kinda gross, will restructure later
|
|
int32_t cam_bord_fixed_n = DOUBLE_TO_FIXED(cam->min_i);
|
|
int32_t cam_bord_fixed_s = DOUBLE_TO_FIXED(cam->max_i);
|
|
int32_t cam_bord_fixed_e = DOUBLE_TO_FIXED(cam->max_r);
|
|
int32_t cam_bord_fixed_w = DOUBLE_TO_FIXED(cam->min_r);
|
|
|
|
|
|
|
|
/**
|
|
//for keeping track of border only. will organize later
|
|
uint8_t set[(160*80)/8] = {0};
|
|
uint8_t unset[(160*80)/8] = {0};
|
|
**/
|
|
for(int y = 0; y < RES_Y; y++) {
|
|
c.r = DOUBLE_TO_FIXED(cam->min_r);
|
|
for(int x = 0; x < RES_X; x++) {
|
|
uint8_t border_bit = BITARRAY_CHECK(border, on_pixel);
|
|
int i = iterate(c);
|
|
total_iters += i;
|
|
pixels[on_pixel] = get_color(i);
|
|
|
|
const Color debug_colors[] =
|
|
{ (Color) {0xff, 0x00, 0x00, 0xff},
|
|
(Color) {0xff, 0x00, 0xff, 0xff},
|
|
(Color) {0x00, 0xff, 0x00, 0xff},
|
|
(Color) {0x00, 0x00, 0xff, 0xff},
|
|
(Color) {0x6a, 0x00, 0xff, 0xff}
|
|
};
|
|
|
|
static int on_dbg_color = 0;
|
|
|
|
//this is where it all begins
|
|
uint8_t rendered[(RES_X*RES_Y)/8] = {0};
|
|
uint8_t deadend[(RES_X*RES_Y)/8] = {0};
|
|
if(i == ITERS) {
|
|
BORDER_START:
|
|
__attribute__((unused));
|
|
|
|
//just makes getting index of neigbor easier; doesn't cost extra cycles
|
|
FixedCord starting_bord_cord = c;
|
|
FixedCord current_bord_cord = c;
|
|
FixedCord last_bord_cord;
|
|
int previous_neighbors[8] = {UNSOLVED};
|
|
int current_neighbors[8] = {UNSOLVED};
|
|
current_neighbors[W] = UNSOLVED;
|
|
size_t current_bord_i = on_pixel;
|
|
uint8_t visited_border[(RES_X*RES_Y)/8] = {0};
|
|
int source_dir = 0;
|
|
size_t prev_bord_i = 0;
|
|
while(true) {
|
|
int filled_neighbors = 0;
|
|
|
|
//find if we're pushed against screen border.
|
|
//find a less gross way to do this
|
|
if((current_bord_cord.i - scale.i) < cam_bord_fixed_n) {
|
|
for(int nei_dir = SE; nei_dir <= SW; nei_dir++)
|
|
current_neighbors[nei_dir] = M_EXTERIOR;
|
|
}
|
|
if((current_bord_cord.i + scale.i) > cam_bord_fixed_s) {
|
|
current_neighbors[NE] = M_EXTERIOR;
|
|
current_neighbors[N] = M_EXTERIOR;
|
|
current_neighbors[NW] = M_EXTERIOR;
|
|
}
|
|
if((current_bord_cord.r - scale.r) < cam_bord_fixed_w) {
|
|
for(int nei_dir = SW; nei_dir < NW; nei_dir++)
|
|
current_neighbors[nei_dir] = M_EXTERIOR;
|
|
}
|
|
if((current_bord_cord.r + scale.r) > cam_bord_fixed_e) {
|
|
for(int nei_dir = NE; nei_dir < SE; nei_dir++)
|
|
current_neighbors[nei_dir] = M_EXTERIOR;
|
|
}
|
|
|
|
//get info on neighbors, fill in missing current_neighbors info
|
|
for(int nei_dir = 0; nei_dir < 8; nei_dir++) {
|
|
size_t nei_i = get_neighbor_index(current_bord_i, nei_dir);
|
|
if(current_neighbors[nei_dir] == M_EXTERIOR) continue;
|
|
if(current_neighbors[nei_dir] != UNSOLVED) {
|
|
filled_neighbors++;
|
|
continue;
|
|
}
|
|
if(current_neighbors[nei_dir] == M_VISITED) continue;
|
|
if(BITARRAY_CHECK(visited_border, nei_i)) {
|
|
current_neighbors[nei_dir] = M_VISITED;
|
|
filled_neighbors++;
|
|
continue;
|
|
}
|
|
int i = iterate(get_neighbor_coord(current_bord_cord, nei_dir, scale));
|
|
total_iters += i;
|
|
if(i == ITERS) {
|
|
current_neighbors[nei_dir] = M_ELEMENT;
|
|
filled_neighbors++;
|
|
continue;
|
|
}
|
|
current_neighbors[nei_dir] = M_EXTERIOR;
|
|
}
|
|
|
|
if(filled_neighbors >= 8) {
|
|
memcpy(current_neighbors, previous_neighbors, sizeof(current_neighbors));
|
|
current_bord_cord = last_bord_cord;
|
|
current_bord_i = prev_bord_i;
|
|
current_neighbors[source_dir] = M_INTERIOR;
|
|
}
|
|
|
|
BeginDrawing();
|
|
DrawPixel(current_bord_i % RES_X, current_bord_i / RES_X, debug_colors[on_dbg_color]);
|
|
EndDrawing();
|
|
|
|
int nei_dir;
|
|
memcpy(previous_neighbors, current_neighbors, sizeof(current_neighbors));
|
|
memset(current_neighbors, 0, sizeof(current_neighbors));
|
|
for(nei_dir = 0; nei_dir < 8; nei_dir++) {
|
|
//found a valid neighbor to switch to
|
|
if(previous_neighbors[nei_dir] == M_ELEMENT) {
|
|
BITARRAY_SET(visited_border, current_bord_i);
|
|
current_neighbors[(nei_dir + 4) % 8] = M_VISITED;
|
|
if(nei_dir % 2) { //diagnals
|
|
current_neighbors[(nei_dir + 3) % 8] = previous_neighbors[(nei_dir + 1) % 8];
|
|
current_neighbors[(nei_dir + 5) % 8] = previous_neighbors[(nei_dir - 1) % 8];
|
|
}
|
|
else {
|
|
current_neighbors[(nei_dir + 2) % 8] = previous_neighbors[(nei_dir + 1) % 8];
|
|
current_neighbors[(nei_dir + 3) % 8] = previous_neighbors[(nei_dir + 2) % 8];
|
|
current_neighbors[(nei_dir + 5) % 8] = previous_neighbors[(nei_dir - 2) % 8];
|
|
current_neighbors[(nei_dir + 6) % 8] = previous_neighbors[(nei_dir - 1) % 8];
|
|
}
|
|
|
|
last_bord_cord = current_bord_cord;
|
|
current_bord_cord = get_neighbor_coord(current_bord_cord, nei_dir, scale);
|
|
|
|
prev_bord_i = current_bord_i;
|
|
current_bord_i = get_neighbor_index(current_bord_i, nei_dir);
|
|
|
|
|
|
source_dir = nei_dir;
|
|
break;
|
|
}
|
|
}
|
|
if(!memcmp(¤t_bord_cord, &starting_bord_cord, sizeof(current_bord_cord))) {
|
|
for(size_t bord_i = 0; bord_i < sizeof(border); bord_i++){
|
|
border[bord_i] |= visited_border[bord_i];
|
|
break;
|
|
}
|
|
}
|
|
printf("%zu: ", prev_bord_i);
|
|
printf("(%zu, %zu) -> (%zu, %zu) | {", prev_bord_i % RES_X, prev_bord_i / RES_X, current_bord_i % RES_X, current_bord_i / RES_X);
|
|
for(int i = 0; i < 8; i++) printf("%i, ", previous_neighbors[i]);
|
|
printf("} -> {");
|
|
for(int i = 0; i < 8; i++) printf("%i, ", current_neighbors[i]);
|
|
printf("}\n");
|
|
|
|
if(nei_dir > 7) break;
|
|
//printf("loop\n");
|
|
}
|
|
on_dbg_color = (on_dbg_color + 1) % (sizeof(debug_colors) / sizeof(*debug_colors));
|
|
}
|
|
on_pixel++;
|
|
c.r += scale.r;
|
|
}
|
|
c.i -= scale.i;
|
|
}
|
|
return total_iters;
|
|
}
|
|
|
|
unsigned int mandelbrot_unoptimized(struct camera *cam, Color *pixels) {
|
|
FixedCord scale = { .r = DOUBLE_TO_FIXED((cam->max_r - cam->min_r) / (double)RES_X), .i = DOUBLE_TO_FIXED((cam->max_i - cam->min_i) / (double)RES_Y) };
|
|
FixedCord c = { .r = 0, .i = DOUBLE_TO_FIXED(cam->max_i) };
|
|
unsigned int total_iters = 0;
|
|
for(int y = 0; y < RES_Y; y++) {
|
|
c.r = DOUBLE_TO_FIXED(cam->min_r);
|
|
for(int x = 0; x < RES_X; x++) {
|
|
int i = iterate(c);
|
|
total_iters += i;
|
|
pixels[((y * RES_X) + x)] = get_color(i);
|
|
c.r += scale.r;
|
|
}
|
|
c.i -= scale.i;
|
|
}
|
|
return total_iters;
|
|
}
|
|
|
|
void test() {
|
|
uint8_t bitarray[(160*80)/8] = {0};
|
|
int test_i = 9;
|
|
BITARRAY_SET(bitarray, test_i);
|
|
printf("%s\n", BITARRAY_CHECK(bitarray, 9) ? "true" : "false");
|
|
}
|
|
|
|
int main() {
|
|
//test();
|
|
//return 0;
|
|
Color *pixels = malloc(RES_X * RES_Y * sizeof(Color));
|
|
struct camera cam = {
|
|
.min_r = -1,
|
|
.max_r = 1,
|
|
// .min_i = -1,
|
|
// .max_i = 1
|
|
};
|
|
cam.min_i = ((double)RES_Y / RES_X) * cam.min_r;
|
|
cam.max_i = ((double)RES_Y / RES_X) * cam.max_r;
|
|
InitWindow(WINDOW_SIZE_X, WINDOW_SIZE_Y, "mandelbrot fixed point test");
|
|
|
|
Image img = GenImageColor(RES_X, RES_Y, BLUE);
|
|
Texture tex = LoadTextureFromImage(img);
|
|
UnloadImage(img);
|
|
|
|
SetTargetFPS(0);
|
|
|
|
|
|
while(!WindowShouldClose()) {
|
|
switch(GetKeyPressed()) {
|
|
case KEY_UP:
|
|
shift_cam(&cam, 0, STEP_SIZE);
|
|
break;
|
|
case KEY_DOWN:
|
|
shift_cam(&cam, 0, -STEP_SIZE);
|
|
break;
|
|
case KEY_RIGHT:
|
|
shift_cam(&cam, STEP_SIZE, 0);
|
|
break;
|
|
case KEY_LEFT:
|
|
shift_cam(&cam, -STEP_SIZE, 0);
|
|
break;
|
|
case KEY_W:
|
|
zoom_cam(&cam, ZOOM_SIZE);
|
|
break;
|
|
case KEY_S:
|
|
zoom_cam(&cam, -ZOOM_SIZE);
|
|
break;
|
|
default:
|
|
BeginDrawing();
|
|
EndDrawing();
|
|
continue;
|
|
break;
|
|
}
|
|
printf("(%.21f, %.21f) - (%.21f, %.21f)\n", cam.min_r, cam.min_i, cam.max_r, cam.max_i);
|
|
|
|
printf("Unoptimized: %u iterations\n", mandelbrot_unoptimized(&cam, pixels));
|
|
printf("Border tracing: %u iterations\n", mandelbrot_bordertrace(&cam, pixels));
|
|
|
|
BeginDrawing();
|
|
UpdateTexture(tex, pixels);
|
|
DrawTextureEx(tex, (Vector2){0,0}, 0, (float)GetRenderWidth()/RES_X, WHITE);
|
|
EndDrawing();
|
|
}
|
|
|
|
return 0;
|
|
}
|