diff options
author | Brett Weiland <brett_weiland@bpcspace.com> | 2022-09-09 18:33:15 -0500 |
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committer | Brett Weiland <brett_weiland@bpcspace.com> | 2022-09-09 18:33:15 -0500 |
commit | 7b006d6f2032ac46074d693ae59a971bee327ace (patch) | |
tree | 60963598d99001e0850e34d6271db8bd65e04fa4 /src/paint.c |
init
Diffstat (limited to 'src/paint.c')
-rw-r--r-- | src/paint.c | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/paint.c b/src/paint.c new file mode 100644 index 0000000..a804d14 --- /dev/null +++ b/src/paint.c @@ -0,0 +1,35 @@ +#include <string.h> +#include "ssd1306_display_driver.h" +#include "paint.h" +#include "br24t_eeprom_driver.h" + +#define TWOD_INDEX(x, y) ((y * SCREEN_RES_Y) / 8) + x //TODO rename to insinuate /8 + // +/** I'm not using the screen's buffer as a standard 2d array, + * this is because of how pixels are represented in the display's GDRAM. + * + * While it would be nicer to just resort the array every time it's updated, + * keeping driver abstractions in it's own file (like we should), + * this way we don't have to resort every time we redraw. + * + * Some operations may not need a resort, for example, images/videos optmimized + * for GDRAM. Doing it in each function helps us prevent unnessesary calculations + * while doing real time operations like videos. + */ + +void screen_clear() { memset(&screen_buffer, 0, sizeof(screen_buffer)); } + +//images are optimized to follow page formatting +void draw_image(EEPROM_ADDR image) { + for(int on_pix = 0; on_pix < (SCREEN_RES_X * SCREEN_RES_Y) / 8; on_pix++) + screen_buffer[on_pix] = EEPROM_READBYTE(image + on_pix); +} + +//however here we need to compensate +void draw_hline(int pos_y) { + for(int on_pix = 0; on_pix < SCREEN_RES_X; on_pix++) + screen_buffer[((pos_y / 8) * 8) + on_pix] |= (1 << (pos_y % 8)); +} + +void draw_text(char *text, int x, int y, EEPROM_ADDR font) { +} |