unsigned int secant_fractal(double x, double y, unsigned int escape, unsigned int iterations) { for(unsigned int iter = 0; iter < iterations; iter++) { double next_x; next_x = x / cos(y); y = y / cos(x); x = next_x; if((pow(x, 2) + pow(y, 2)) >= escape) return iter; } } unsigned int cosecant_fractal(double x, double y, unsigned int escape, unsigned int iterations) { for(unsigned int iter = 0; iter < iterations; iter++) { double next_x; next_x = x / sin(y); y = y / sin(x); x = next_x; if((pow(x, 2) + pow(y, 2)) >= escape) return iter; } } double cosecant_single(double a, double b) { return a / sin(b); } double secant_single(double a, double b) { return a / tan(b); } __kernel void render_frame(__global unsigned int *frame_output, __global double *mask, double x_step, double y_step, double x_start, double y_start, unsigned int iterations, unsigned int escape, double ratio) { unsigned int result; double x = (get_global_id(0) * x_step) + x_start; double y = (get_global_id(1) * y_step) + y_start; size_t img_index = (get_global_id(1) * get_global_size(1)) + get_global_id(0); unsigned int iter; for(iter = 0; iter < iterations; iter++) { double next_x; double r = mask[img_index]; next_x = (r * cosecant_single(x, y)) + ((1 - r) * secant_single(x, y)); y = (r * cosecant_single(y, x)) + ((1 - r) * secant_single(y, x)); x = next_x; if((pow(x, 2) + pow(y, 2)) >= escape) break; } frame_output[img_index] = iter; //frame_output[img_index] = mask[img_index] * 255; }