fixed point arithmatic done
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d8dac1601b
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@ -15,3 +15,11 @@ print (int)GetKeyPressed()
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print (int)GetKeyPressed()
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print (int)GetKeyPressed()
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print (int)GetKeyPressed()
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print (int)GetKeyPressed()
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exit
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exit
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break 117
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r
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print z_r_2
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c
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print z_r_2
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c
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print z_r_2
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exit
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@ -46,7 +46,9 @@ int main() {
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struct camera cam = {
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struct camera cam = {
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.min_r = -1,
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.min_r = -1,
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.max_r = 1,
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.max_r = 1,
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.min_i = -1,
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yru += di*(targety - yru)/10.;
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} .min_i = -1,
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.max_i = 1
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.max_i = 1
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};
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};
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InitWindow(RES_X, RES_Y, "mandelbrot fixed point test");
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InitWindow(RES_X, RES_Y, "mandelbrot fixed point test");
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@ -5,22 +5,25 @@
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#include <raylib.h>
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#include <raylib.h>
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#include <raymath.h>
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#include <raymath.h>
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#define RES_X 160
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#define RES_X 1600
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#define RES_Y 80
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#define RES_Y 800
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#define DEFAULT_CENTER_X 0
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#define DEFAULT_CENTER_X 0
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#define DEFAULT_CENTER_Y 0
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#define DEFAULT_CENTER_Y 0
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#define MOUSE_BUTTON 0
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#define MOUSE_BUTTON 0
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#define STEP_SIZE .25
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#define STEP_SIZE .25
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#define ZOOM_SIZE .25
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#define ZOOM_SIZE .25
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#define DECIMAL_LOC 28
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#define DOUBLE_SCALER (1 << DECIMAL_LOC)
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#define DOUBLE_TO_FIXED(val) (int32_t)((val) * DOUBLE_SCALER)
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#define FIXED_MULTIPLY(x,y) ((((uint64_t)(x))*(y)) >> DECIMAL_LOC)
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#define FIXED_TO_DOUBLE(val) ((val) / (double)DOUBLE_SCALER)
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#define INFTY 2
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#define INFTY 2
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#define INFTY_SQR INFTY * INFTY
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#define INFTY_SQR INFTY * INFTY
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#define ITERS 255
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#define ITERS 255
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#define INFTY_SQR_FIXED DOUBLE_TO_FIXED(INFTY_SQR)
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#define DECIMAL_LOC 26
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#define DOUBLE_SCALER (1 << DECIMAL_LOC)
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#define DOUBLE_TO_FIXED(val) (uint32_t)(val << DECIMAL_LOC)
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#define FIXED_MULTIPLY(x,y) ((uint64_t)(x)*(y)) >> DECIMAL_LOC
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struct camera {
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struct camera {
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@ -47,7 +50,6 @@ void zoom_cam(struct camera *cam, double zoom) {
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}
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}
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int main() {
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int main() {
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int key_pressed;
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Color *pixels = malloc(RES_X * RES_Y * sizeof(Color));
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Color *pixels = malloc(RES_X * RES_Y * sizeof(Color));
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struct camera cam = {
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struct camera cam = {
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.min_r = -1,
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.min_r = -1,
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@ -63,6 +65,8 @@ int main() {
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Texture tex = LoadTextureFromImage(img);
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Texture tex = LoadTextureFromImage(img);
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UnloadImage(img);
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UnloadImage(img);
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SetTargetFPS(10);
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while(!WindowShouldClose()) {
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while(!WindowShouldClose()) {
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switch(GetKeyPressed()) {
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switch(GetKeyPressed()) {
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case KEY_UP:
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case KEY_UP:
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@ -91,31 +95,41 @@ int main() {
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break;
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break;
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}
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}
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printf("(%f, %f) - (%f, %f)\n", cam.min_r, cam.min_i, cam.max_r, cam.max_i);
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printf("(%f, %f) - (%f, %f)\n", cam.min_r, cam.min_i, cam.max_r, cam.max_i);
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printf("HERE -> %f, %f\n", 2.3 * 3.4, FIXED_TO_DOUBLE(
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FIXED_MULTIPLY(
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(DOUBLE_TO_FIXED(2.3)), (DOUBLE_TO_FIXED(3.4))
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)));
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{
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{
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//double scale_i = (cam.max_i - cam.min_i) / (double)GetRenderHeight();
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//double scale_i = (cam.max_i - cam.min_i) / (double)GetRenderHeight();
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//double scale_r = (cam.max_r - cam.min_r) / (double)GetRenderWidth();
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//double scale_r = (cam.max_r - cam.min_r) / (double)GetRenderWidth();
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double scale_i = (cam.max_i - cam.min_i) / (double)RES_Y;
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int32_t scale_i = DOUBLE_TO_FIXED((cam.max_i - cam.min_i) / (double)RES_Y);
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double scale_r = (cam.max_r - cam.min_r) / (double)RES_X;
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int32_t scale_r = DOUBLE_TO_FIXED((cam.max_r - cam.min_r) / (double)RES_X);
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double c_i = cam.max_i;
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int32_t c_i = DOUBLE_TO_FIXED(cam.max_i);
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double c_r;
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int32_t c_r, z_i, z_r, zn_i, zn_r;
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double z_i;
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int32_t z_r_2, z_i_2;
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double z_r;
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double zn_r, zn_i;
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int i;
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uint8_t color;
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uint8_t color;
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printf("%f, %f\n", FIXED_TO_DOUBLE(scale_r), (cam.max_r - cam.min_r) / (double)RES_X);
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int i;
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int max = 0;
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for(int y = 0; y < RES_Y; y++) {
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for(int y = 0; y < RES_Y; y++) {
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c_r = cam.min_r;
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c_r = DOUBLE_TO_FIXED(cam.min_r);
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for(int x = 0; x < RES_X; x++) {
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for(int x = 0; x < RES_X; x++) {
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z_i = 0;
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z_i = 0;
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z_r = 0;
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z_r = 0;
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for(i = 0; i < ITERS; i++) {
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for(i = 0; i < ITERS; i++) {
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zn_r = pow(z_r, 2.0) - pow(z_i, 2.0) + c_r;
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z_r_2 = FIXED_MULTIPLY(z_r, z_r);
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zn_i = (2.0 * z_r * z_i) + c_i;
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z_i_2 = FIXED_MULTIPLY(z_i, z_i);
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zn_r = z_r_2 - z_i_2 + c_r;
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zn_i = (FIXED_MULTIPLY((DOUBLE_TO_FIXED(2)), (FIXED_MULTIPLY(z_r, z_i)))) + c_i;
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z_i = zn_i;
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z_i = zn_i;
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z_r = zn_r;
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z_r = zn_r;
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if((pow(z_i, 2.0) + pow(z_r, 2.0)) > INFTY_SQR) {
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break;
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if(z_i_2 + z_r_2 > INFTY_SQR_FIXED) break;
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}
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}
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}
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color = ((float)i / ITERS) * UINT8_MAX;
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color = ((float)i / ITERS) * UINT8_MAX;
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pixels[((y * RES_X) + x)] = (Color){color, color, color, 255};
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pixels[((y * RES_X) + x)] = (Color){color, color, color, 255};
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