unsigned int secant_fractal(double x, double y, unsigned int escape, unsigned int iterations) { for(unsigned int iter = 0; iter < iterations; iter++) { double next_x; next_x = x / cos(y); y = y / cos(x); x = next_x; if((pow(x, 2) + pow(y, 2)) >= escape) return iter; } } unsigned int cosecant_fractal(double x, double y, unsigned int escape, unsigned int iterations) { for(unsigned int iter = 0; iter < iterations; iter++) { double next_x; next_x = x / sin(y); y = y / sin(x); x = next_x; if((pow(x, 2) + pow(y, 2)) >= escape) return iter; } } __kernel void render_frame(__global unsigned int *frame_output, //uint8_t *mask, //more bit depth is possible double x_step, double y_step, double x_start, double y_start, unsigned int iterations, unsigned int escape, double ratio) { unsigned int result; double on_x = (get_global_id(0) * x_step) + x_start; double on_y = (get_global_id(1) * y_step) + y_start; frame_output[(get_global_id(1) * get_global_size(1)) + get_global_id(0)] = secant_fractal(on_x, on_y, escape, iterations); }