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							| @ -0,0 +1,14 @@ | |||||||
|  | quit | ||||||
|  | break main.c:11 | ||||||
|  | run | ||||||
|  | image | ||||||
|  | print image | ||||||
|  | print image.data  | ||||||
|  | print image.data[0] | ||||||
|  | print image.data | ||||||
|  | x image.data | ||||||
|  | x *image.data | ||||||
|  | x *=image.data | ||||||
|  | print image | ||||||
|  | context | ||||||
|  | quit | ||||||
							
								
								
									
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								include/helper_math.h
									
									
									
									
									
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								include/helper_math.h
									
									
									
									
									
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								main.c
									
									
									
									
									
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								main.c
									
									
									
									
									
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							| @ -0,0 +1,23 @@ | |||||||
|  | #include <stdio.h> | ||||||
|  | #include "raylib.h" | ||||||
|  | 
 | ||||||
|  | int main() { | ||||||
|  |   const int size_x = 1920; | ||||||
|  |   const int size_y = 1080; | ||||||
|  |   Image image = GenImageColor(size_x, size_y, BLUE); | ||||||
|  | 
 | ||||||
|  |   InitWindow(size_x, size_y, "cuda teseteroni"); | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  |    | ||||||
|  |   if(!IsWindowFullscreen()) ToggleFullscreen(); | ||||||
|  | 
 | ||||||
|  |   while(!WindowShouldClose()) { | ||||||
|  |     BeginDrawing(); | ||||||
|  |     DrawTexture(LoadTextureFromImage(image), 0, 0, WHITE); | ||||||
|  |     EndDrawing(); | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|  |   return 0; | ||||||
|  | } | ||||||
							
								
								
									
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								main.cu
									
									
									
									
									
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								main.cu
									
									
									
									
									
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							| @ -0,0 +1,6 @@ | |||||||
|  | #include "include/helper_math.h" | ||||||
|  | __global__ void random_noise(double **image) { | ||||||
|  |   int2 unnormalized_coordinates = make_int2(blockDim.x, blockDim.y) * make_int2(blockIdx.x, blockIdx.y) + make_int2(threadIdx.x, threadIdx.y); | ||||||
|  |   int2 img_res = make_int2(blockDim.x, blockDim.y) * make_int2(gridDim.x, gridDim.y);//could move out of kernel for performance boost | ||||||
|  |    | ||||||
|  | } | ||||||
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	 Brett Weiland
						Brett Weiland