#include #include #include #include "include/helper_math.h" __global__ void test_image(uint8_t *image) { int2 unnormalized_coordinates = make_int2(blockDim.x, blockDim.y) * make_int2(blockIdx.x, blockIdx.y) + make_int2(threadIdx.x, threadIdx.y); int2 img_res = make_int2(blockDim.x, blockDim.y) * make_int2(gridDim.x, gridDim.y); //can move if needed size_t img_index = ((unnormalized_coordinates.y * img_res.y) + unnormalized_coordinates.x) * 4; //vec3 col = 0.5 + 0.5*cos(iTime+uv.xyx+vec3(0,2,4)); image[img_index] = 0x00; image[img_index+1] = 0x00; image[img_index+2] = 0xff; image[img_index+3] = 0xff; }