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-rw-r--r--scene.cuh32
1 files changed, 0 insertions, 32 deletions
diff --git a/scene.cuh b/scene.cuh
deleted file mode 100644
index 31bb99f..0000000
--- a/scene.cuh
+++ /dev/null
@@ -1,32 +0,0 @@
-#ifndef SCENE_H
-#define SCENE_H
-
-#include "common.cuh"
-#include "sphere.cuh"
-#include "render_object.cuh"
-#include "include/helper_math.h"
-
-template <class T> class camera;
-
-//when we get animations with multiple scenes, we'll make this a virtual function
-//with array of DE objects and cam
-template <class T>
-class scene {
- using T3 = typename vect_t3<T>::vect_t;
- public:
- //__device__ void render(uint8_t *image) { cam.render(); };
- __device__ render_object<T> **get_objs() { return objs; }
- __device__ render_object<T> **get_image() { return image; }
- private:
- camera<T> cam = camera<T>();
- sphere<T> sp1 = sphere<T>(vect_create<T3>(0,0.4,-5));
- sphere<T> sp2 = sphere<T>(vect_create<T3>(0,-0.4,-5));
- protected:
- //idk why I need to specify the size... why can't the compiler figure that out?
- render_object<T> *objs[3] = {&sp1, &sp2, NULL};
- uint8_t *image;
-};
-
-#include "camera.cuh"
-
-#endif